For my final paper, I hope to explore characterization within graphic narratives - more specifically, the differences between characterization in graphic narratives versus other types of media. Within this admittedly broad topic, there are a number of subtopics that I will consider focusing on, as well as different sources that might be more appropriate for some discussions rather than others. Most of my sources will be graphic narratives that have been adapted to or from various other forms of media, although I expect most of them will be concerned with movies and conventional literature.
- Is it easier or harder to characterize in a graphic novel versus another form of media?
- Are characters in graphic novels noticeably different than their multimedia counterparts? Why might this be?
- What obstacles do authors/screenwriters face when trying to remain faithful to an already existing and beloved character while also attempting to add a personal creative touch?
- How do time restraints affect the way graphic novel characters are portrayed in film? Generally, a graphic narrative is released piece by piece over a long period of time, sometimes not ending for months or longer. Compared to a feature film which is typically around 2 hours long (and any given character is only on screen for a fraction of that time), there must be certain sacrifices made on many levels, including characterization.
Currently, the works I am considering as sources include V for Vendetta, Watchmen, 300, The Dark Tower, and The Spirit.